Marc Blank's biography
has been updated, as he announced
leaving Palm, Inc.
If you watched any television
in the last five years it is very likely that you came across shows
called "Lost", "Alias" or "Fringe".
The producer behind these is Jeffrey Abrams, who now admitted
to MTV what he would really like to do: games like Zork.
PALGN has a nice article
about the "Hitchhiker's Guide", which neatly leads over
to some news tidbits about Steve
Meretzky that have accumulated over the course of this year:
Here are a video
of his speech at Boston Post Mortem and an interesting interview
he did with the Escapist in August. And a game he designed for WorldWinner,
"Catch 21", has been turned into a TV
show. Stay tuned for "Zork" coming to a theater near
The games Brian Moriarty
worked on so far for ImaginEngine have been added to his biography.
If you think the term
"speedrun" probably has something to do with cars, motors,
squealing tires and maybe a robbery shortly beforehand, you haven't
made the acquaintance of people who make it their hobby to finish
a computer game in the fastest time possible. Usually these records
are confined to 3D oriented action games, but now someone has stood
up to the difficult task and finished Zork
I in a mind boggling 7
minutes and 46 seconds.
Nothing to see, move
along, just a couple of dead links were replaced in the History
and in the biographies of Jim
Galley and Marc
Blank, while Dave
Lebling's had an itsy bitsy update.
The name "Neverwinter
Nights" might ring a bell for some readers and those of you
playing that game might want to take a look at an interesting
project trying to bring "Zork" to Neverwinter Nights
2. A "module" that can be loaded into the first part of
that series has already been finished a while ago and is available
So, you wondered whatever
happened to the proposed "Hitchhiker's
Guide" sequel? Andy Baio unearthed all the gritty facts
in his excellent piece
on the subject. Read it and be astonished.
Destructoid offers you
the "ten most meaningful videogame quotes of all time",
among them Zork's famous "you are in a maze of twisty passages,
all alike", saying it is "simultaneously immersive and
frustrating, beautifully worded but logically irritating" and
"epitomizes both the strengths and flaws of the classic text
adventure". Read the rest here.
High frequency for news
this month, it seems: The infallible Harry Kaplan, famous for discovering
the whereabouts of a number of Infocom authors, just dropped an
email saying that David Cornelson, a prolific hobbyist writer of
interactive fiction games, has started a company called Textfyre
and is currently negotiating with Activision about licensing Infocom
titles. After the failed attempt at a new compilation (see news
from 2006), this might
mean that fans have another chance at getting a hold of brand-new
editions of their favorite games.
A small addition to Amy
Brigg's biography: Ron Gilbert, designer of the "Monkey
Island" series of games, revealed
the interesting tidbit that he was babysitted by Amy. If she read
Jane Austen novels to him and if that had an influence on his games
is not known.
A short update to the
Links section, as the
addresses for Boffo Games and the Infocom Gallery were not valid
anymore, to welcome the new year.